Boats Afloat
See how much your boat can carry!
Make a simple boat by changing the shape of a material and see how much your boat can carry.
- Audience
- Caregiver
- Subject
- STEAM
- Age
- ElementaryKindergartenPre-KPreschool
- Languages
- Brazilian PortugueseEnglishHaitian CreoleSimplified ChineseSpanishVietnamese
- Materials
- Tub for water, Aluminum foil, Assorted small objects (pennies, buttons, washers, marbles, or small toys), Towels or paper towels

Tinkering is about exploring and problem solving using materials and tools. Tinkering often starts with simple questions, like “What can I do with this?” or “How does this work?”
The Boats Afloat activity is especially good for children to use materials creatively and explore different ways of solving a problem.
Getting ready
You can do this activity outside or inside (or even during bathtime). If you’re exploring inside, you might want to cover your work area to protect it from spills. To start, gather your materials and fIll a large bowl or tub with about 6 inches of water.
Things to try
- Invite your child to explore which of the small objects (pennies, buttons, marbles, and more) sink or float or do something in between. Work together to make three piles—one for “sink,” one for “float,” and one for “not sure.”
- Encourage your child to see whether a piece
of aluminum foil sinks or floats. If it floats, how many small objects can it hold before it sinks?Count together! - Challenge your child to try making an even better boat—and make one of your own! Think together about how you might change the shape of your foil. What might help keep water from coming in?Test the boats in the water, and make small changes to help them float better.
- Once you have boats that float, see how many small objects each one can hold before it sinks. Then make a change to the design of the boat and try again!
Things to say
“What do you think will happen if we…?”
“Messes happen. Let's clean it up.”
“It’s okay that your foil ripped. You can try again.”
Related Resources
CaregiverActivityWind Races
The Wind Races activity is especially good for children to practice staying focused and deepen their curiosity.
CaregiverActivityExploring Ice
The Exploring Ice activity is especially good for children to deepen their curiosity and practice doing things their own way.
CaregiverActivityCup Creations
The Cup Creations activity is especially good for children to develop persistence and practice finding multiple solutions to a challenge.
CaregiverActivityCardboard Worlds
The Cardboard Worlds activity is especially good for children to develop their independent thinking skills and explore their creativity.
CaregiverActivityBalls and Ramps
Tinkering is about exploring and problem solving using materials and tools. Tinkering often starts with simple questions, like “What can I do with this?” or “How does this work?” The Balls and Ramps activity is especially good for children to practice using materials in creative ways and experiment with different ways of solving problems. Getting […]
EducatorGuideTinker – Educator Guide
Tinker is a set of resources designed to support educators and caregivers in engaging young children with hands-on STEAM learning. Encouraging children to tinker gives them the skills to be creative problem solvers out in the world. Tinkerers make great discoveries, small and large. Children who are encouraged from an early age to tinker and […]
EducatorGuideTinker – Playgroup Guide
You can use or adapt this playgroup structure to maximize playful learning about STEAM concepts during your playgroup. Be sure to also visit the Tinker collection to download the accompanying Family Activity Sheets. This playgroup guide includes:
CaregiverActivityFiguring It Out
Stuck zippers! Snatched toys! Spilled milk! Learning to be a good problem-solver helps children be independent and feel more comfortable trying new things. It also helps them enjoy playing with others.